Forza 5 Will “Eventually” Need Internet
A few days ago, Turn 10 studios revealed some rather interesting new regarding their sequel to the spectacular driving simulator franchise, Forza. Forza 5 will be the first entry of the series to debut on next-gen consoles, and Turn 10 is bringing all the bells and whistles along with them. Included with this was news that the game would need to download content in order for users to play, but Turn 10 have said that this isn’t as bad as it sounds.
Instead of needing to connect to the Internet before you play, Turn 10 says that players will only have to connect to the Internet “eventually”.
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Why? Well there seems to be some additional content that cannot come on the disc, forcing players to download some free updates for them to finish the career mode. Turn 10’s Dan Greenawalt explained that it was never the intention to “require internet” to start playing, but those looking to finish te single-player mode will need to eventually.
“In the beginning of the game, the player will be racing against Drivatars that are contained on the disc and were trained by the [Turn 10 development] team. While playing, the player will be asked to connect to Live in order to download a completely fresh set of player-created Drivatar opponents – it’s not a lot of data, but the download contains enough Drivatars to cover all difficulty settings. Connecting will also download new content – but the vast majority of the launch content is contained on the disc.
“This download is simply additional cars and tracks. The gameplay is not blocked while downloading the additional content; it’s done in the background just like disc install.”
Now that may not sound like something you essentially require, especially if you aren’t planning to make fully use of the cloud-powered Drivatars system that Turn 10 has introduced. However, that’s not the “eventually” part they were speaking about. Continuing with the interview, Greenawalt had this to say.
“The player won’t be blocked from playing the game. But deeper areas in the career mode were designed to utilize these additional cars and tracks.”
“This is similar to what we did on Forza Motorsports in the last generation as well – shipping both free and premium content at launch. In some ways it’s similar to the Disc 2 content in FM4 as well. However, this time (unlike DLC tracks in previous Forza’s) deeper progression in the career mode was designed to fully integrate this launch downloadable content.”
Thankfully, this is where the requirement, or suggestion, to connect online ends. Greenawalt stated confidently that your game would never be interrupted if you happened to go offline while playing, and players will never require internet to start up, load or play any of the modes, excluding multiplayer of course.
So not really a deal breaker, but still something to consider before taking the plunge into the massive simulator that Turn 10 seem to be crafting. You can handle a small download, right?