China Looking To Unban Videogame Consoles, After 13 Years
In the year 2000, China decided that it would ban videogame consoles within its borders. It was not possible to buy a console legally.
That ban alone is detrimental to the gaming industry. China, the world’s most populated country, is therefore a completely untapped market.
- You’ll Be Able To Play (Expensive) PS2 Games On Your PS4 Now | 2 months ago
- Jessica Jones Disempowers Its Male Characters And The Effect Is Refreshing | 2 months ago
- Hell Is 30 000 Deathclaws Tearing Through Boston And It’s Glorious | 2 months ago
- Sony Santa Monica Is Teasing Something Truly Strange | 2 months ago
And although there is a ban, it is still possible to get a console in the country. However, it is not as easy it could be, in the future.
It was reported in the South China Morning Post that the Chinese government is looking to reverse the ban it put forward 13 years ago.
To date, various console manufacturers in China have released many products that have sidestepped the regulations set by the government. These consoles created were marketed as “home entertainment systems”, amongst others. These specific consoles are not what the rest of the world enjoys. They were substantially worse knock-offs.
While a lift on the ban of consoles could be a really good thing, it comes with a catch. China is looking to make money from this, and gain a bit of foreign investment. Anyone who wants to offer their console to the Chinese market will need to manufacture the device in Shanghai.
If this requirement is met, the Chinese government will still need to approve the content of the console, such as the games that enter the market.
The South China Morning Post noted that companies will need to get approval from “culture-related authorities” while also registering in the Shanghai free trade zone.
China’s change of stance shows how the country is looking to open up to foreign investors. And allowing for consoles actually quite smart. Selling to the Chinese market could see the size of gaming double, with mainstream developers finally reaching sales targets–as a whole new market is ready to invest in games.
The only catch in this whole deal is the Shanghai manufacturing requirement, but Microsoft, Sony and Nintendo won’t mind that, will they? It seems worth it, in the long run.