Assassin’s Creed And Pirates Is Like Peanut Butter And Chocolate
Last week was a peculiar one for Ubisoft largely because some of its employees were saying some rather bizarre things about franchising an IP and making all their games always-online. We’re kicking this week off with something even weirder from Ubisoft with Darby McDevitt, the writer of Assassin’s Creed IV, assuring us that the game is like peanut butter and chocolate. Right, thanks for that, guys.
Okay what he means by that is the unconventional combination of peanut butter and chocolate (which tastes amazing, seriously go try it right now) can be likened to the strange mixing of pirates with assassins. Unlike the foods, pirates and assassins are the antithesis of each other. The latter is typically stealthy and focuses on getting the job done while the former… isn’t really known for that at all.
- You’ll Be Able To Play (Expensive) PS2 Games On Your PS4 Now | 2 months ago
- Jessica Jones Disempowers Its Male Characters And The Effect Is Refreshing | 2 months ago
- Hell Is 30 000 Deathclaws Tearing Through Boston And It’s Glorious | 2 months ago
- Sony Santa Monica Is Teasing Something Truly Strange | 2 months ago
“Anyone who ever had a question about [this] combination…it’s like peanut butter and chocolate: once you put it together, you’re like ‘this is correct even though it sounded weird from the beginning,'” McDevitt told GameSpot today.
As is almost expected nowadays with an AC title, McDevitt stated that the developers did a vast amount of research into the life and livelihood of pirates to ensure that Black Flag is grounded in reality.
“This is a question we get [asked] a lot about: how do you mix pirates and assassins? And one of the things we found in the research is that even though pirates are known for attacking ships a lot, they actually attacked ground targets almost as often,” McDevitt said.
The writer added that Ubisoft even brought on The Republic of Pirates author Colin Woodard as a historical researcher to help the company understand what a pirate may do.
“His book talks a lot about how they like moor their ship and they sneak out on land and come around a navy encampment from all sides,” McDevitt said. “And there’s one even, an amazing story, where they took off all their clothes and attacked naked because the sight of all these grisly naked men just scared the crap out of the people being attacked and they ran off into the jungle.”
“There are no naked attacks in our game,” McDevitt said.
That’s a pity although it’s good to see they’re not veering into the realm of Saints Row psychopathy just yet.
The greatest fear is perhaps that these two very contrasting ways of life – that of the assassin and that of the pirate – will not mesh together very well. In fact the greatest likelihood is that the game will lean more towards one than the other – my money is on it being Pirates Creed rather than Assassins of the Caribbbean.
In fact, since Brotherhood, Ubisoft has been veering away from the core assassin elements of the game and it has progressively just become an action title about beating off groups of guards and enemies. It should come as no surprise that this game may be straying even further. Ubisoft has assured us that there is more stealth and more targeted assassinations in this game but it has a lot to do in order to prove itself in that regard.
The game doesn’t look bad, in fact it looks good and will hopefully be good fun but it may not be an Assassin’s Creed game. Not that it means much anymore.