Aliens: Colonial Marines Actor Calls The Game “Passionless”
The sordid affair that is everything to do with Aliens: Colonial Marines is well documented and I don’t need to remind you about how terrible the game was nor how resources and funds were funneled away from the project to prop up other games at Gearbox Software such as perhaps Borderlands 2. I really don’t need to but I just did.
In the same way, you don’t need to hear another person bash the game’s development but you’ll read on because there are few things better than a burning wreck whose flames simply won’t extinguish.
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Michael Biehn slated ACM and Gearbox Software for his experience doing voice work as Dwayne Hicks in the game. He described it as “passionless” and juxtaposed it quite nicely with his his experience working with Ubisoft on Far Cry 3: Blood Dragon.
Speaking with Game Informer, Biehn discussed his work as Rex ‘Power’ Colt in Blood Dragon, before commenting on his experience of Aliens: Colonial Marines.
“The only other gaming experience that I had was I did a voice [Corporal Hicks] in the Aliens game that they made,” he said. “That wasn’t fun at all. I just didn’t really have any fun. It seemed kind of passionless. I think in movies, television and the gaming world, you get some people that are really, really passionate, and some people that are just going through the paces.
“They think that because they have a brand name they’re going to get a hit game or hit movie out of it. That certainly was the situation on [Aliens: Colonial Marines].”
In stark contrast to this he added that Blood Dragon’s creative director Dean Evans showed so much enthusiasm for the game and the 1980s movies at the heart of the game’s comedic elements that he ended up having a blast.
“[Evans] was talking to me about the game and the fact that it was an ’80s throwback,” Biehn continued, “and there would be a lot of lines that were Arnold Schwarzenegger-like, that were Stallone-like, Bruce Willis, myself.
“Those kind of lines, that kind of vibe, and the fact that it was going to be a throwback to the ’80s was something that I thought was interesting. But really it was his passion, man. You just can’t say no to him.”
I think above a lot of the other things that have been said and revealed about Aliens: Colonial Marines, Biehn’s comments speaks volumes. The game was made for money and to cash in on a brand that will sell. There was nothing else to it.