Sony Believes Games Will Look Better On The PS4
Yes, we’re opening this can of worms right now. Or, at least Sony seems to be confident enough to take the first shot at a bold claim such as this. In a recent interview a Senior Vice President at Sony spoke about how gamers weren’t yet ready for an all-digital marketplace, but in the same interview a shot was taken at Microsoft once again. Apparently, Sony believes games will look better on the PS4 than on the Xbox One.
Sony’s senior vice president Guy Longworth, who is in charge of PlayStation brand marketing for Sony Computer Entertainment of America, stated that thee company believes their console will have greater visual fidelity than their main competitor.
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“The reality is that every time a generation changes the playing field is levelled. We actually think that we’re going to have superior graphic fidelity, but the whole value proposition has to be right. It’s not just about graphic fidelity. What are our policies? What are our principles? What do we stand for, and how do we communicate it?”
Thank goodness they’re starting to realise that games aren’t all about visuals (listen up Crytek), but it’s still something to get the war started all over again. Sure, we’ve heard rumours about how the PS4 is 50% more powerful than the Xbox One on paper, but there’s two issues with this. Firstly, it’s a rumoured figure, and secondly specifications on paper leave much to be desired in real world situations.
Sure we know that the Ps4 has DDR5 RAM as opposed to DDR3 (more bandwidth versus lower latency, you decide), as well as a GPU that sports 1,8 terra flops as opposed to the One’s 1.2. Sure, it’s looking great on paper once again, but it’s up to the developers to make sure that they utilise all of this power. As we’ve seen this generation, it should only come down to platform exclusives, as working on a game optimised on a single platform usually result in a better looking and more optimised experience.
That said, I clearly remember similar arguments being made when Microsoft released the Xbox 360 before the PS3, with Sony’s console boasting a slight edge in graphical output. And yet, developers that produced games for both consoles struggled to get the best out of the PS3, especially when the Unreal Engine was concerned.
So, basically, don’t be surprised if we hear a lot of this. It’s all marketing trash talk that will only get worse as we get closer to the end of the year. When both consoles launch, and we see the real world output of both of these machines, then we can start making accurate comparisons. Until then, don’t bother. We have enough people tossing out specifications numbers that they don’t even understand already.