FIFA 14: Each Player Has Its Own AI And Behavioural Traits, However Stat-Capture Could Take This Further

FIFA 14’s Artificial Intelligence, that’s the computer, is said to be far greater than the previous versions. In FIFA 14, all 11 players will have their own AI and behavioural traits. This makes it unique in many more ways.
Executive producer, David Rutter, has however said that he wants to take the game’s technology a bit further. Rutter wants unique AI abilities for each player in future games, through stat-capture technology.
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Rutter shed a bit of light on stat-capture technology, saying, “You know we go around catching the cream of the talent with our head capturing rigs, and it’s the same thing with the AI stats; we’re slowly but surely going about capturing absolutely everything. We want to create the most comprehensive database of everything football.”
”The players on the pitch now operate as individuals that recognise what their team mates are all about, which is, I guess it’s a big freeing moment for us. That basically means you know if your left back is looking at going on with the ball as it becomes closer to him and he starts to react, the rest of the team is still following, if you like ‘basic orders.
“Now we can actually have the centre back worry about what’s going on with the left winger and the left back or the left central midfielder also being involved much more in the play, just reading what is going on.”
The idea is that each player on the field will have its own AI, whereby it can be in control of its own actions. This is evident with the big-name players who already have their own personalities. Rutter then said, “If you’re talking about the individuality of, say the difference between a Messi and a Ronaldo, then definitely we are starting to get much more deeply into creating those customised players and personalities on the pitch.”