E3 2013: No Microtransactions Or Day-One DLC Coming To Titanfall
Probably one of the biggest surprises of this year’s E3 was Respawn Entertainment’s multiplayer focused mech shooter, Titanfall. Usually anything with a mech in it raises all sorts of questions marks when it comes to gameplay, despite games like Hawken showing that they can still be fun to mess around with. Titanfall is a bit different, blending fast, fluid shooting with equally fast mech action, creating an experience that looks frantic and extremely fun to play.
But considering the game is being published by EA, you’d think that Titanfall would release with some exclusive day-one DLC or microtransaction in-game to let you add items to your online repertoire. Well, Respawn doesn’t want that, and so Titanfall won’t feature any of it…at all. Producer Drew McCoy said the studio wasn’t looking to “nickel-and-dime” its customers.
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“We’re not talking about our plans specifically, but I can say we’re not going to have day-one DLC, and we’re not gonna have microtransactions or anything like that.”
“We want to make sure people understand we’re not going to nickel-and-dime you with microtransactions, and we don’t expect you to buy a game, put it in your console, and the first day get asked to spend more money for more content. What you get on the disc is what you bought, and that’s how we’re going to do it.”
Titanfall is set to release on Xbox 360, Xbox One and PC sometime in Q2 next year.