A Game Developer’s Signature
Any artist, be they well known or not all round acclaimed by the masses; they leave their mark upon their work.
When roaming around someone’s house with walls alined with numerous paintings or antiques displayed on a substructure, displaying the item’s remarkable craft, one is bound to find a mark left by the maker or artist, be it a symbol or signature.
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We buy books with an author’s name on the cover and perhaps an introduction or letter from the mentioned author. We watch movies with a distinct characteristic in terms of the directorial eye behind the film, perhaps they like to fade to white, instead of black. We see business’s with their own symbol. The world is trademarked. It is a way for the world to recognise one’s work.
When sitting through a game or movie’s credits, we see the names of the diverse group that worked on that project.
Every so often we find within the games we play an easter eggs that was left there by a programmer or artist. Not always easy to find, but noteworthy, nonetheless.
I’ve talked a little while back about easter eggs and their decreasing appearances. I may not be always aware of them and while they may be scarcer than in the past, a game like Borderlands 2 were brimmed with easter eggs.
A distinct moment that I won’t easily forget was when I encountered a room beneath the end boss character’s chamber in Quake 2. It was a room with a few supplies to help with the preposterously powered final boss, as well as a surprise left by the developers. id Software have always liked their “developer rooms” as seen in Rage in the distillery and Doom 3 when a certain stone with an id logo was pressed.
The surprise was a bunch of photos of a few key personal from id Software. One of which spat limbs from its jugular when you pressed a button. To my younger self, it was quite grotesque. A horrid site. A lovely sight.
Despite these little quips not always having something to do with the game and its story, I do find them very special and unique.
Even at the top and bottom of this article will you find my name. So, no touch-y. (I will also spit a severed limb, if necessary.)