Xbox One Reveal: No Always-On Connection Required, No Backwards Compatibility
Microsoft’s next-generation Xbox, named the Xbox One, will not require an always-on internet connection after all, Xbox boss Don Mattrick confirmed in the aftermath of the event.
“No, you don’t always have to be connected,” Mattrick said on Spike TV. “Gamers can calm down; we’ve got you covered.”
- You’ll Be Able To Play (Expensive) PS2 Games On Your PS4 Now | 2 months ago
- Jessica Jones Disempowers Its Male Characters And The Effect Is Refreshing | 2 months ago
- Hell Is 30 000 Deathclaws Tearing Through Boston And It’s Glorious | 2 months ago
- Sony Santa Monica Is Teasing Something Truly Strange | 2 months ago
Furthermore, Microsoft’s Marc Whitten confirmed, in an interview with The Verge, that the Xbox One won’t play any existing Xbox 360 games. In other words, the console won’t be backwards compatible.
This lack of backwards compatibility is because of the console’s new hardware architecture, which is very different to the Xbox 360.
“The system is based on a different core architecture, so back-compat doesn’t really work from that perspective,” said Whitten, corporate vice president of Xbox Live.
Although the Xbox 360 does support some original Xbox games by means of software emulation, it’s always tricky get the games working smoothly without hiccups.
Sony’s PlayStation 4 won’t support backwards compatibility, although the company does hope to make PS3 games available through steaming and emulation.