Xbox One Interview Confirms Games Locked To Accounts, Touches On Always-On And Gives More Vagueness
Adam Sessler, from Rev3Games, recently visited the Xbox campus at Microsoft and sat down with Matt Booty, the General Manager of Redmond Games Studios, to discuss the Xbox One.
The interview is around 17 minutes, so I’m just going to discuss what I think are the three most important things, because they are discouraging. This interview is also a bit irritating, as there’s a lot of side-stepping, vagueness and avoidance of the important questions and answers.
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But I’m going to focus on a few things that we have some clarity on.
Here’s the first thing, that arrives at the one minute mark. It is almost unambiguous in the interview above, that the content on each disc will be installed to your Xbox One, and basically a unique code or game license will be attached to your profile, linking with your account. We don’t know if you’ll physically need to enter a code or if it will just be automatic. Most likely the latter.
This means the game will be locked to your profile only.
Booty was very careful about his wording here, but there’s no way to dodge this. He says that “while everyone in your household can play the game”, if a friend comes over and wants to use their profile, they’ll need to pay to access the game content and it will be as if “you’re buying the game”.
What about the issue of people in your household only being able to play the game if you’re using the same account? So if you have siblings and you all use different profiles, is that a problem? This is another area of uncertainty, because IGN reported that “families using the same home console can use parental controls to allow multiple accounts to access the same game. The MSRP ‘fees’ will apply if you take a game to another console.”
And still no matter how many times I watch that part of the video, there is no one hundred percent certainty. He still says more details about the payment and such will come at a later date. And he does say that because the game is attached to your profile, you will be able to play it “whereever you go”, and this is as long as you’re logged into your main account.
I guess we can now assume that earlier reports were accurate that used games will be taxed, and with Booty saying that activating a used game will be like you’re “buying the game”, I conclude that you need to pay the same price as the original buyer.
It seems like Microsoft want to create their own trading system for games.
The second issue comes at around three minutes and twenty seconds and four minutes and nineteen seconds. The always-on issue is danced around like crazy. But Booty said something weird.
Booty says that in the absence of any internet connection you can still play Blu-ray movies, and there are, “likely going to be some game modes that you’ll be able to continue to play.”
He then goes on to say that the Xbox One is really designed to take advantage of the modern era with the power of the cloud, social networking and online play.
Hold the phone. There are likely going to be some game modes that you’ll be able to play without internet? What does that mean?
The final issue, close to five minutes in, is more vagueness revolving around Xbox Live TV. Previous reports had us believe that Xbox Live TV will only be available in the US at launch, but in this interview Booty says that everything you saw at the Xbox One reveal event will be available at launch.
This is so damn confusing. I can’t remember the last time I experienced a PR disaster this terrible.