This Week In Indie: Trailer Update On TBT: The Black Tower, And Sanctum 2 Is Out!
Welcome to another edition of This Week In Indie, there’s not much in the way of news this week largely due to a shortage of actual newsworthy topics. However, this week marks the release of Sanctum 2, the sequel to the original Sanctum which was quite the indie hit, and we have more news on TBT: The Black Tower, which now has some battle gameplay footage to show off in the newest trailer.
- Life, The Universe And Gaming: How The Witcher 3 Shatters The Illusion Of Player Choice | 2 days ago
- Gears Of War: Ultimate Edition Brings The Vreems To Xbox One Screens | 5 days ago
- These Attack On Titan Game’s Screens Will Make Fans Cry With Joy | 5 days ago
- Man Attempts To Steal A PS4 By Hiding It…In His Pants | 5 days ago
TBT: The Black Tower is an RPG, in development by Simon Mesnard and his small team, that we are dearly looking forward to as it revisits the long forgotten PS1 era of JRPGs, in great style and now in gameplay mechanics. The newest trailer above shows in-game footage showing off new locations in the game, CG movies and a bigger glimpse of the actual classical turn-based combat system. Yet Mesnard, in his latest response, discloses that the combat system will be very traditional in regards to turn-based combat but will probably feature more advanced options such as being able to place your hero as an attacker, or a support character, mid-battle. All of which could mean that the battle system has quite a bit of depth than one would initially expect.
Other additions to the combat system include a fury option which will allow heroes in your party to perform very powerful combo moves, after filling up a power gauge in a support role. Another interesting addition will be in the Black Cube which has the power to grant you various skills and techniques, which you can learn (the Black Cube can be seen in the introduction of the trailer). Finally, Spirits will be the summoning system for TBT: The Black Tower and is very reminiscent of the summoning system found in the PS1 era Final Fantasy games.
Coffee Stains’ FPS Tower Defense hybrid Sanctum returns with a sequel in Sanctum 2. This sequel has a more exciting campaign, with four different characters, 15 different maps to tackle, aggressive enemies, and you have many new weapons and towers at your disposal. This is what the game is about, according to the Steam page:
Sanctum 2 is the sequel to the world’s first Tower Defense/FPS hybrid game. Pick from four unique character classes and embark on a mission to protect the oxygen-producing Cores from hordes of deadly aliens who are threatened by their existence. Outfit your character exactly the way you want through the new and extensive customization system. Choose your own loadout of towers, weapons and perks, but choose wisely because you are humanity’s last defense against the unrelenting hordes set out to destroy it.
Sanctum 2 is a new game completely rebuilt from the ground up using community feedback and innovative design to really push the bar of what an independent studio can do.
The first link above takes you to the Steam version, but if you are looking for the XBLA version, you can follow this link. The game itself looks great, and if you are interested do check those links out.
The week comes to a close, and so too does another edition of This Week In Indie. Remember to check back next week for news and updates, and if you have any feedback don’t hesitate to comment or drop us a line through email.