Should Video Games Have A Shared Continuity?
A series of irrelevant and unintelligible thoughts led me to think about the Avengers and that idea of a shared continuity in films just like you get in comic books. Except when they do alternate realities, ret-conns, clones, spin-offs and pretty much all the other stuff that goes with comics. So, what if games had a similar shared continuity?
Don’t know what shared continuity is? Basically, you have all these different stories involving all these different characters but they’re all happening within the same universe, on the same world even. Just as with the various Marvel movies which culminated in The Avengers last year.
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I can’t begin to imagine what it would be like or how it would work but what if all of Sony’s PS3 exclusives took place in the same world, inFamous would co-exist with Uncharted while all of Rockstar’s games took place in the same universe, same for Square Enix or Capcom. Just think about it for a second.
Nico Bellick may be out on the sea in his yacht (stolen) when some asshole named CJ flies past in his jet kicking up a tsunami of spray. Or perhaps Barcelona is playing Man Utd in PES when all of a sudden a cardboard box starts shuffling across the field.
The possibilities are quite endless, do you think shared continuity amongst all of a publisher’s properties is a feasible idea? Probably not but it would certainly be fun. Maybe even just across a certain developer’s games. What’s the best shared continuity scenario you can come up with?