High Moon Studios Suffers Layoffs Following Completion Of Deadpool
Because that’s exactly what you want to hear upon successful completion of a big title: “Hey thanks for that. There’s the door. Don’t let it hit you on the way out. Cheers… Hey! No hard feelings, right?”
That’s… probably…. what forty employees of High Moon Studios must have heard, having just completed work on the fourth-wall-breaking superhero action game Deadpool. You’ve only gone and done it again, Activision.
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A spokesperson for the publisher explained the lay-offs. “Activision Publishing consistently works to align its costs with its revenues – this is an ongoing process. With the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate.”
Bull-fucking-shit. You cannot possibly tell me that Call of Duty isn’t raking in tonnes of cash, and Activision you piece of shit, am I correct in saying that you currently boast the greatest profit margins of any publisher in the games industry, currently? Please, tell me I’m wrong here.
High Moon Studios is a good developer, that has worked on two good Transformers games and an already popular Deadpool game. Last year it was Radical Entertainment, who gave us two really entertaining PROTOTYPE games. Why must the good developers suffer? Meanwhile, The Walking Dead: Survival Instinct…
Activision really is the devil incarnate.