Eidos Is Really Focusing On PC With Thief
The original Thief titles were gems on PC. It’s been a really long time since a new one has been released, but with eidos announcing Thief, the reboot, for PC and next-gen consoles, many fans worried that their beloved franchise was going to fall prey to shoddy port practices that plague so many PC titles nowadays.
Eidos have put those worries to bed by stating that the PC version of Thief is “extremely important”. Producer Stephane Roy spoke to Strategy Informer about the importance of delivering a strong PC version of Thief.
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“No doubt on our side the PC version is extremely important. Just playing Thief with a keyboard and mouse it’s different so we must make sure we support that well. For making the PC version we think like a PC gamer, for consoles it’s a different type of beast. It’s one of our goals to make sure that the PC version isn’t just a copy of the console version.”
According to gameplay details that were released a few weeks ago, the perspective in Thief will shift from first-person to third-person when climb. Asked about the possibility of a fully third-person Thief title, which is somewhat the norm when it comes to stealth titles nowadays, Roy revealed that it was on the table at some point during development.
“We gave it a try as there are a lot of games that work better and are more fun in third-person, so we wanted to see if it was possible to have Thief in full third-person. So we gave it a try but finally we decided that part of the series’ DNA is the first-person perspective, for the immersion and to convince the player that you are a Master Thief about to pickpocket someone.”
So Thief fans, rest assured that Eidos has you more in mind than anyone else with this Thief reboot. It’s just sounding better and better everytime we hear aout it.