Beyond: Two Souls Has A Very, Very Long Script
Some games have more dialogue than you would care to know and a lot of it won’t be heard by most players because it depends entirely on which decisions you make, who you talk to and ultimately how much you care about what you’re doing. It’s a tiresome and very intricate process on the part of developers but one that pays off in games such as Mass Effect or The Witcher 2.
Quantic Dream is doing some PR for Beyond: Two Souls by sending out a mock script to publications. All the pages are blank save for the first which clearly puts the game’s script into perspective. The average movie script is 100 pages while the script for Beyond clocks in at 2000 pages. Wow.
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Bear in mind that Quantic Dream sent this out to multiple publications. Multiple copies of a single printed sheet followed by 2000 blank pages just to prove that their script is bigger. I’d say someone working on Beyond has compensation issues.