Yager To Use Unreal Engine 4 For Next-Gen Title
Yager made quite a name for themselves with last year’s arguably genre-defining Spec Ops: The Line. A game that took a typical military shooter, dumped it in Dubai, the symbol of opulent excess, and gave death some gravity. By the end of the game you hated yourself and regretted every decision you made.
Never before have people praised something which made them despise themselves. Regardless of whatever may be psychologically wrong with those of us who speak highly of the game, Epic Games has licensed Unreal Engine 4 to Yager for an as yet unnnamed title.
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“Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games,” said Timo Ullmann, managing director at Yager. “Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game ‘Spec Ops: The Line’ and beyond. Yager is thrilled to be utilizing Epic’s latest technology for our foremost project as the new workflow is incredible, and Blueprint visual scripting gives us more control over building our games than ever before.”
“With ‘Spec Ops: The Line,’ the team at Yager demonstrated their ability to create intelligent, cinematic games with exceptional visuals, and we’re excited to watch their latest vision spring to life,” said Mike Gamble, European territory manager for Epic Games. “Unreal Engine 4 scales to teams of all sizes, and Yager’s new project will show what talented developers can do with leading-edge tools that unleash their creative power and productivity.”
Whatever Yager is working on for next-gen it will certainly be pretty and hopefully we can get some another game which turns its genre on its head albeit with good gameplay to match.