Wolf’s Wicked Words: Anticipation…
My, oh my, have I been told how dangerous anticipation can be!
- Bethesda’s First E3: Glorious Triumph And Some Disappointment | 2 days ago
- Now What The Hell Can This Be? | 5 days ago
- Pro Evolution Soccer Retains Its One Bit Of Exclusivity | 5 days ago
- Want Some More Wang? | 7 days ago
I’m not ignoring the advice that has been given to me and I’m no stranger to disappointment; more so in all facets of life, instead of gaming alone. (But! We’re here to talk about games.)
For the life of me, I’ve never felt my heart beat this enthusiastically before in regards to the release of a game. A game releasing today.
I’m, of course, referring to none other than Barney’s Magic Playtime. A sheer testament to the character and all its creepy friends. Friends with the capability to burn holes in your soul with no more than ten seconds of staring. The holes will soon start to leak a green-like viscous fluid, dripping on your shoes / sneakers / feet and / or any choice of footwear. After approximately five to six minutes the dripping acid-like puddle of viscous fluid will start to gnaw at the bottom of your soul and work its way up, until only a lifeless husk remains. Good times.
Besides the superb Barney game making its way to me today, I’ve heard about another game also making its way over. I’m not too familiar with it seeing as how I haven’t watched every single interview and trailer, read no articles and its sole existence is of no importance to me… (Wink, wink.)
I’m surprised by the fact that I still have people around me able to tolerate my very being after all my raving on and on about BioShock Infinite.
I’ve been taught to maintain a balance in life and everything therein. While that outlook may have been very generous in some regards and I do my absolute best to apply an effort to maintain a balance with every encounter I have and in regards to my viewpoint about life. I must admit that in the case of Infinite, since the very first announcement and till this very day, I didn’t maintain that balance whatsoever. It has been painful to read about two delays, but knowing that my delivery is on its way, it provides a manic-like grin to my face.
Reviews have scattered their way all over the internet, but I do not feel the need to go and read them, despite the fact that I do go and read reviews about a game I’m interested in or even knowing that my grubby paws will soon engulf the case and leave all sorts of suspicious looking marks on it. (What have you done to me, Cavie?)
I’ve told my friends on more than one occasion that you very rarely encounter an example in any form of entertainment that feels like it was made specifically for you. A good example in regards to a film would be The Mist. It’s not the most well-known movie with the biggest production budget, but what makes me so adamant about it is the absolute roller coaster of emotions you go through while the credits are rolling and I’m not talking about the first viewing alone. It makes you think about it for days and in my case weeks, after watching it.
The first BioShock did the very same thing to me. I pondered on with everyday tasks and work, but Andrew Ryan kept talking on in my head for quite some time afterwards. (I went to see a therapist after he began talking about omelet recipes.) Infinite sparks that same feeling.
Hype can be incredibly harmful and there is no denying it, now or ever.
Scepticism is such a large part of gaming nowadays, whether we like it or not and that is what makes me want to leave you good folks with the following: don’t go about thinking that every game will be a true work of genius, but be excited about games, whether it be Call of Duty, Assassin’s Creed, Spec Ops: The Line or in this case Infinite. Be excited.