Project Cars on Wii U Will “Look And Feel Amazing”
Had it not been for the mention of Slightly Mad Studios somewhere near the top of the source article I would have passed this piece of news by simply because Project Cars is a stupid name for a racing simulator. I don’t go around calling things Project Guns or Project Art & Emotions. Regardless, I have high respect for Slightly Mad because of the excellent job they did with NFS: Shift 2. It was a brilliant and challenging yet fun racing simulator that struck this great balance which not only honed your driving skills but meant you had more fun as you got better.
Their latest title is called Project Cars for Wii U and while it should be a soul-successor to Shift 2, the Wii U’s limit of outputting video to 720p may restrict a graphically taxing game such as this. The developers disagree though.
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Speaking with NowGamer, studio creative director Andy Tudor said, “We always prefer to aim for 30fps generally in order to keep gameplay-specific features like having more cars on track or better weather effects.
“So that’s standard across all consoles, and we’re more likely to utilize the native 720p support of the Wii U for launch especially since our physics and rendering systems demand a lot of processing power in order to deliver a truly next-gen experience.
“All you need to know is that when you get the game, it’ll look and feel amazing and you’ll want to show it off to your friends.”
Despite being the most powerful console around, why has Nintendo insisted on a limit of 720p for Wii U? Will this serve to make the console look even more outdated? That said, the screenshots do look gorgeous.