Microtransactions On Their Way To Black Ops 2
Last night we recorded our bi-weekly podcast and besides trolling each other and talking about Azhar’s KFC addiction, we actually spoke about games. One of the biggest topics last night was the debate over microtransactions and whether they were good or not. You can wait until Friday to listen to all of our thoughts on the matter, but most agreed that as long as the purchases didn’t affect gameplay, they weren’t necessarily bad. And that’s exactly what Activison has done with Black Ops 2.
Starting on the Xbox 360 and coming at a later stage to PS3 and PC, players can now spend a few extra bucks to unlock new customisation options, such as weapon skins, targeting reticules, and player calling cards. These items will be sold in packs that are going for a minuscule 160 MS Points at the moment, making it a rather easy decision for players who sink hours into Black Ops II’s addictive multiplayer every week.
- The Order: 1886 Might Not Be As Mundane As We Thought | 12 hours ago
- Dying Light Has An In-Game Tribute To Left 4 Dead And Valve, And It’s Funny | 17 hours ago
- Ubisoft Responds To Deactivating “Fraudulent” Far Cry 4 Codes | 2 days ago
- Ubisoft Are Removing Far Cry 4 From uPlay Accounts Without Warning | 3 days ago
Each pack will contain one weapon skin, three targeting reticules and a single calling card. Additionally, Activision is planning to make the Nuketown 2025 map, which was previously a pre-order incentive, free to everyone while the Nuketown Zombies map will now be released as a standalone package, going for 400 MS Points.
Customisation addicted players can also purchase an additional 10 create-a-class slots for 160 MS Points, while Flags of the World calling cards will go for 80 MS Points and will be released in packs according to regions.
“At the end of the day, all of these items are completely optional, and were created for players who’ve asked for more customization options. If that’s not you, that’s fine; everybody gets Nuketown 2025 for free, so definitely take advantage of that.”
More information can be found on the game’s official website today according to Activision’s community manager. Personally, I have absolutely no problem with this approach to microtransactions. I mean, Valve has been doing this for years already, so it’s about time everyone else jumped on the bandwagon.