Metal Gear Crawling Or Cutting?
A game’s name has the potential of creating quite a stir. Whether that stir be in a commercial or critical sense, it may well be a game’s rise to glory or the cause of a downfall straight to the Ninth circle.
It isn’t necessarily supposed to be the case, but it certainly does have an effect nevertheless. So, without causing a stir right here and now, play some soothing jazz and let your retinas tumble back and forth across the following words.
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I had the splendid fortune of playing Metal Gear Rising: Revengeance this past week and I ended up enjoying it quite a bit more than I had originally thought I would. I’ve been paying attention to this game for quite some time now and while I looked forward to it, the change in developer and delays had me play the role of a skeptic. Not something I usually do.
After completing the game and already planning to play it yet again, it had me thinking about something.
While the game may not appeal to everyone, seeing as how it’s heavily Japanese in style and visuals, which is something I’ve been fond of, despite the fact that I’m not a JRPG fan. The sheer amount of preposterousness in terms of realistic combat is staggering. Why not pick a robot the size large house and fling it over to expose a weak-spot of some sort? Raiden does it, all while keeping his pose and structural integrity without any of his organs dripping from his ears.
It the complete opposite when you look at Metal Gear Solid. It is the same universe, but from two totally different ends of the Metal Gear spectrum. If you look at crawling around on the floor in a very suggestive and erotic manner to avoid detection as Solid Snake versus chopping a guy into a thousand literal pieces in slow motion while being fired upon from three other enemies and a robot on its way to kick you like a football with the goal being the length of numerous football fields away, as Raiden, one is bound to see a slight difference. Both incredibly bad-ass, don’t get me wrong, but different in such a drastic measure, it doesn’t remotely feel as if it is from the same franchise.
It had me trying to think about other games with the same name and coming from two totally different stances. Sure, it’s Metal Gear Rising against Metal Gear Solid, but still Metal Gear. I cannot for the life of me think about something like this. It is like playing as one of the numerous old ladies being run over by Niko Bellic & Tommy Vercetti Inc. in Grand Theft Auto.
Please help me think of other games where you play as the lonely bar-stool instead of the bad-ass that shoves various extremities into all sorts of butts.