Ground Zeroes And The Phantom Pain Are Both Metal Gear Solid 5: The Phantom Pain
I take my figurative hat off to Kojima yet again. Somehow, he’s managed to pull off yet another reveal while trolling the gaming community for months in advance, again. While everyone was sitting on the fact that Ground Zeroes was a new Metal Gear Solid title, choosing instead to focus on whether or not the Phantom Pain was Metal Gear Solid 5, I doubt anyone realised they were in fact the same game this entire time. And that game is?
Well, Metal Gear Solid 5 of course.
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Speaking at a panel at GDC, a bandage wrapped Hideo Kojima revealed the entire Moby Dick farce to the world, revealing that The Phantom Pain was in fact an early segment of Metal Gear Solid 5. Something has happened to Snake that has left him in a coma for nine years. Player take control of Snake during this linear segment in order to come to grips with the game’s control scheme, a tutorial sequence while Snake comes to grips with walking again after nine years. Switch to footage from Ground Zeroes, and that’s what Metal Gear Solid 5 is all about. An open-world stealth title that retains all the traditional elements that Metal Gear Solid fans love, while adding a whole lot of new ones.
Kojima didn’t really go into detail here, instead choosing to focus on the game’s new FOX Engine, which is unbelievable at times. I mean, just check out some of the images below. Those aren’t photos by the way, they’re screenshots from the engine itself.
No release date for Metal Gear Solid was announced, but a press release after the panel revealed that the game will come to Xbox 360 and PS3. No word of the PS4 or other next-gen platforms, and again no talk of a PC version, despite the demo being run on a PC.