Confession: I Prefer Singleplayer Or Multiplayer Only
I’m a sucker for good singleplayer games. I really dislike playing a tacked on multiplayer, and I really dislike playing a tacked on singleplayer. Games such as Hitman are great because of the singleplayer focus, it’s all about you and how you want to achieve your goals. It’s personalised, and that’s good. Call of Duty’s singleplayer is something else, it’s short and just there for, well, I don’t even know.
It’s no secret that the main attraction to Call of Duty and Battlefield is the multiplayer component. I’m not saying that I dislike multiplayer games, in fact, I really like multiplayer, and I believe that’s what makes gaming even more fun. I don’t like singleplayer which serves no purpose.
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Blizzard and Valve is successful because they know the focus of their games. It’s really one or the other. They do well.
I’ve played too many games which have tacked on co-op components that don’t really work. They’re just an added part to the game and it doesn’t feel very helpful. Not to mention, if you cannot add co-op to the singleplayer story in a local setting, just get out. No-one really wants to play third-party co-op missions online anymore, it’s all about the free-for-all, online.
Now, I’m not saying all games with both are bad, you do get a few which are good. And often very goon. But, more often than not, — I’ll confess — that I don’t enjoy these. I prefer a solid one-or-the-other. I prefer a solid singleplayer only over a game which offers both, just as I’d prefer a solid multiplayer over a game which offers both. In fact, I’m more than happy with a game either being singleplayer only or multiplayer only. Except when games can incorporate both, like Borderlands. That’s pure gaming bliss, for me, at least.
I suspect that Call of Duty could sell just as well if it were only multiplayer, because do you really buy it for the campaign? Specialised games might not be such a bad thing.
How many times have we heard of big — previously singleplayer — franchises releasing with a brand new multiplayer component, only to think, how’s this really going to work? Wouldn’t it be better to see these efforts put back into the singleplayer component of the game?
Yes, there’s a few which do both well, but more often than not, publishers should rather specialise, because while we’ll play the online component for a bit, we’re always going to go back to the games which have been specialised, and offer more.
How do you feel about games with tacked on single- or multiplayer components?