5 Games Of The Morbid Kind
I’ve always been a lover of the dark, the depressing and the morbid. The reason behind this is that it’s a far cry away from our normal, boring lives and provides something truly interesting and worth exploring. I’ve also been infatuated by dark and often depressing music, not just in metal, but in other genres as well. It’s just something different that you can let your mind roam around. Games have also adopted this dark, atmospheric mindset and I couldn’t be happier. Because it combines two things I love.
Lots of games shy away from being too depressed and morbid because, let’s face facts, games are designed to entertain you, not make you want to cut yourself with a broken bottle. You have to be like me and find comfort in the dark to fully embrace these games for what they are. They’re not for the weak willed at all.
- Life, The Universe And Gaming: Playing Hero Is Boring | 1 week ago
- Microsoft To Get More Aggressive Pushing Windows 10 Upgrade In 2016 | 2 weeks ago
- GTA Online Has Become Spoopy | 2 weeks ago
- Review: Halo 5: Guardians Lockes Down The Gameplay Experience Masterfully | 2 weeks ago
Let’s look at some of the games that have embraced the dark.
Dishonored would probably be the winner if this was a top 5 list in any way, shape or form. Dishonored really turned up the dial when it came to intensely depressing and dark subject matters. I mean come on, what’s more messed up than rats eating a plague ridden corpse of a human in a shadowy corner in an alley-way. Mass graves filled with skinny, pale corpses of people that lived in absolute poverty and oppression. People with intense cases of a plague that poisons every other person around them. Damn, I loved this game.
Dishonored surely deserves some kind of award for the dark and morbid atmosphere it gave us and I, for one, appreciate it more than you would ever think.
Alice: Madness Returns
I’ve only recently played Alice and I can safely say that it’s as dark and depressing as my wallet after Christmas. In the game you play as Alice, a demented teenage girl who witnessed the death of her parents in a house fire. She copes with this by creating a world inside her head, and that world is just as deranged as she is. The game tackles adult subject matters, such as prostitution and abuse, when you’re not inside Alice’s dream world. The world is grey and devoid of any cheerfulness whatsoever. The world inside Alice’s head isn’t a fun-bear-happy-chocolates affair either, with horrible creatures and terribly disfigured characters roaming around.
It’s an epitome of fantasy morbidness, even if some of the activities in Wonderland are a bit comedic and ridiculous at times. Down the rabbit hole my ass, this is the pothole to a cartoony Hell.
What’s more dark than actually going to Hell? This poetic recreation of the Divine Comedy has you, Dante, go to the fiery pit of the abyss to rescue your beloved, and at the same time answer for your sins. If that’s not dark enough, the environments scream morbid and depressing. Climbing a wall that is made out of damned human souls that are going to spend the rest of eternity in a dark, fiery, unforgivable place devoid of all hope and solace. It’s enough to make you make think and terrify you of the idea of spending the rest of time in complete and utter torture and despair, alone from any comfort whatsoever with your only companion being the endless pain. Quite awesome.
There are also souls of the damned that sit around waiting for you to choose their fate. Do you horrendously chop them to pieces because of their sin or do you send them off to paradise where they can get a second chance. There are various circles of Hell, all with their own “theme” such as Gluttony or Lust that give variation in all manners of fucked up. It’s all very intriguing, just like the Divine Comedy itself, and I felt like this game really made me think with regards to my own mortality. Also, killing demons is always fun.
Ah, the first game that really got me interested in the dark and depressing atmosphere. From the word go you can see that the underwater Utopia, Rapture, has suffered many blows and has been stripped from all happiness and hope. Denizens roam around its leaky hallways, itching for a drug that they so long for that they will die trying to obtain it. Housewives and mothers aimlessly walking around with no goal or hope, muttering strange words to themselves. It’s all very tantalizing and an absolute joy to explore and let your imagination run wild. Then there are the iconic characters that we all know so well. Andrew Ryan, anybody?
Little Sisters lurk around streets collecting residual drugs from the corpses of once successful and happy people. Let’s look at that again from a different angle. Little girls barely into their lives stick needles into dead people to collect the very substance that turned this place into an underwater hellhole. That’s some shit. Some good shit.
This one is too easy, because it’s already in the name. The first Darkness brought with it a very goth and almost melancholic demeanor about it, and that’s not even including the brilliant villain that we all know as The Darkness. Jackie Estacado was certainly a good sight for metalheads all around because of his style as well as the voice of the The Darkness. The game didn’t really bring the morbidness as much, but it still deserves points for being extremely atmospheric in its style. You also go to Hell at one point so there’s that, again. And let’s not forget the incredibly emotional scenes of Jenny’s death and Jackie’s subsequent break down. That break down might include black tentacles straight out of Satan’s playbox.
Truly an underrated game, and one I hold close to my heart because it was one of the games that introduced me to the fascinating world of the dark.
I think I might have mentioned dark, depressing and morbid a bit too much, but know that it’s not how I feel when I play these games. It’s just fascinating and that’s pretty much the sum of it. It’s something different from our normal, everyday existence and I’m happy that these games gave me the opportunity to explore these wonderful concepts and worlds.