11 Crazy-Ass Gaming Ideas
Crazy ideas. Crazy ideas everywhere. During your many travels in life, you’ll encounter people who will either embrace or shun crazy. I like to think of myself as the snuggling kind. Within reason, that is. I would much prefer crazy ideas when it comes to gaming, movies and books. Not so much as jumping from the nearest architectural masterpiece with a bungee chord consisting of brittle rope made in 1882, knowing that I will indeed collide with the hard concrete or shattering glass the building so proudly consists of. A phone in the shower, a pocket knife with a built-in lightsabre or even a TV that will clean both dishes and mow the lawn. All of these sound great, don’t you agree? Excluding the crushing, shattering and imminent gravitational death, that is.
As always, let’s take this train of thought and incorporate it into gaming. Judges, our candidates are:
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Let’s be honest from the get-go. Serious Sam is wacky, mindless and filled with all types of crazy. To name them all is going to take way too long. If you’re a fan of the series or simply seeking mindless violence alongside headless dudes screaming as they run toward you with explosive eradications in each hand, you’ll be in love with these games. I have yet to play Serious Sam 3, so all of this comes from my experience with the previous ones. We’ve all gotten used to today’s shooters forcing us to carry only two weapons at any given time, resulting in realism. Realism or realistic is certainly not in Sam’s vocabulary. You’ll be able to carry your entire arsenal in your back-pocket. As the game progresses, your arsenal will grow and you will ultimately have at least ten weapon towards the end of the game. While switched to third-person view, you’ll see that as you change weapons, Sam casually exchanges the aforementioned arsenal without any difficulty just by reaching into his back-pocket and pulling out his next weapon. (No, not like that.) Be it a chainsaw, minigun or a bomb attached to a parrot, Sam will gladly exchange it without effort.
From the mind of Tim Schafer comes this whacked out world consisting out of pure Heavy Metal. It’s got humor, heavy metal (obviously), action and some pretty interesting ideas. While some elements did not agree with a lot of gamers, I think it is still pretty safe to say that Brütal Legend is a rare treat when it comes to creative worlds and all types of crazy ideas. If you haven’t played it before, I would prefer not to talk about the story at all, because I went in knowing only the basics and it was a delightful treat, even though it will certainly not be for everyone. That’s the sad truth when it comes to creativity. Some people will adore it while others dismiss it. Sure, it made some gameplay choices that lots of players despised, but it’s a world filled with all types of awesome and don’t forget about the witty comedy.
When it comes to unexpected protagonists, this one surely makes its way high up that list. Suda 51 has had some way out there ideas for protagonists. Juliet Starling is certainly not your average everyday zombie killer. Most of the time it will be a scruffy bad-ass with more muscles than your local gym’s regular customers combined. Sure, there’s been a lot of females doing some mighty fine zombie slaying and Lollipop Chainsaw takes home the prize for most unconventional zombie-slaying protagonist. Don’t forget about the contrasting gore factor the game so heavily focuses on. There is blood, but it is accompanied by pink little hearts, stars and cute little rainbows added into the mix. It makes for one fun time. (No, not like that.)
Highly underrated amongst local gamers and a ton of fun, Vanquish offers us some fast paced gameplay with lots of slipping and sliding. (No, not like that.) The idea of unique and fully utilized armour sets have been used more than once in gaming. Crysis being one of them. The Augmented Reaction Suit will allow players to slide around the battlefield on their knees, sparks flying everywhere, resulting in great visual effects and some interesting encounters. Vanquish will have players sliding from cover to cover while blasting the crap out of our enemies.
We return to this gore-infused beast yet again for our regular dose of carnage. Sure, the mask that provides poor old Rick some kick-ass abilities is great, but the key idea resulting this game’s appearance on this list is the following. Imagine the following scenario: You’re desperately in pursuit of your kidnapped girlfriend. A mysterious mask has provided you with the chance of redemption and making you quite the killing-machine. A monster attacks you, slicing off your arm with one of its gleaming claws. Instead of admitting defeat, you pick up your severed arm and begin hitting the aforementioned creature with the aforesaid arm. It’s messy, and ensures it place upon this list. Besides, what else do you want to do while waiting for your arm to grow back?
Red Dead Redemption’s Undead Nightmare
Taking the highly successful formula and Western setting that proved to be an absolute winner and changing the atmosphere and types of enemies and still results in a success, is truly admirable. Leave it to Rockstar to take this beautiful and terrifying tale of human nature and turn it into a zombie-fest filled with all kind of tension. They did it, with flying colors. Do you want to be chased by terrifyingly fast, crawling zombies in a setting none other than the Wild West? Look no further. With ammo more scarcer than the original adventure and the atmosphere changed, you’re in for one zombie-head-popping ride.
Not having much to do with the story and setting, War’s trusty sword, “Chaoseater” is certainly one mother of a sword. War, being one of the Horsemen of the Apocalypse, has some pretty kick-ass abilities. Of course he’s strong and tough as nails, but the fact that he’s flinging around a sword as big as he is, is truly admirable. Over-sized weapons are the best, don’t you agree? (No, not like that.)
Fanboy alert. If you’ve played BioShock, you have to admit being surprised by randomly injecting a blue substance with lots of force into your wrist, found in an underwater city just lying on the cold wet floor, therefore granting you the ability to shock a bunch of misshapen lunatics with electric bolts originating from your own fingertips. Say what you will, that was an absolute first one for me.
You’re a bullet-sponge and can kick the living crap out of anything that moves. Come to think of it, not just anything that moves, but anything in your way. You acquire a blue energy leash permitting you to yank all the obstructions in your way, out of your way. Apply the same logic to enemies shooting at you and a “Skill-Shot” system, encouraging you to kill in a creative manner, and you’ve got one bad-ass way of going about your killing. Use the energy leash to yank a guy closer and kick him to meet his imminent doom against rusty barbed-wire or a typically hard wall. It’s one crazy idea that works.
Clive Barker’s Jericho
Originating from the mind of my favorite author, I’m happy to tell you that Jericho is making it’s way onto this list. It has a lot of elements that bothered gamers and had them bitching and moaning. But in all honesty, moaning about a game is nothing new. You begin the game by taking control of Captain Devin Ross. As events progresses, Captain Ross gets killed by one ugly mother. But instead of actually dying, the environment your squad have been sent to results in Captain Ross still being with them. You will be able to telepathically jump between squad members, allowing you to access a bunch of different weapons and abilities. From guiding a bullet from one enemy to the next, to unleashing a fire demon from a containment case around one of the characters’ arm, resulting in well-cooked enemies. It’s not one of the best games, but the ideas found within are great.
Shadows of the Damned
Having two Suda 51 games on this list must be saying something. Hopefully it’s saying that they aren’t afraid to throw crazy ideas into the mix, and that is exactly what it means to me. Looking past all of the wacky and insanely acid-infused ideas this game contains, the one thing that makes me happy about this game in a way, that no other game has done before or even since, is the addition of 2D levels to the game. Taking a horror-comedy-third-person-shooter and turning it into a 2D side-scroller more than once, with whacky music and sound effects, is a thing of dreams. (To me, personally, that is.) It’s something to be experienced, because it just sounds silly when you describe it. Perhaps that what it is? And, for what it’s worth, it turned a “Down in the dumps Rudolf” into a “Happy Rudolf”.