Indie Review: Unstoppable Gorg
Unstoppable Gorg promises revolutionary gameplay and a 1950's homage to remember. Futuremark Game Studios is trying something new, let's see how well they fared...
- Worth The Time?I would say so
- Things LovedThe faster pace, the 1950's theme, tower defence mechanics are sharp and balanced, replayability.
- Things HatedWith a gun to my head and I had to find something, I'd say the same audio track is used a little to often.
- RecommendationAn enjoyable blast with plenty of character. I recommend Unstoppable Gorg to anyone looking for a new tower defence.
- Name: Unstoppable Gorg
- Genre: Tower Defence, Indie
- Players: 1
- Multiplayer: No
- Platforms: PC, Mac
- Developer: Futuremark Games Studio
- Publisher: Futuremark Games Studio
- Price: $9.99
- Reviewed On: PC
Tower defence has been made popular by its many mapped iterations within Warcraft 3. Since then, a horde of clones and wannabes has moved in to make a quick buck off of that success, subsequently creating a tower defence genre in itself. From mods, to maps to games in their entirety, I have always been a fan of the tower defence genre. That being said, it’s one of those genres I don’t get to spend a whole of time rummaging playing. As such, I usually find myself playing the first couple stages of any tower defence I come across, then, and if it’s a decidedly addictive waste of a few weeks, well I keep playing.
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Unstoppable Gorg is a tower defence genre that pays homage to the 1950’s and all the wacky black & white sci-fi that ensued from that period. The theme is executed well and employs old school aesthetics to drive it home. The 1950’s styled audio track is a charming attempt that suits the brightly styled visuals really well. I must point out that the audio track is used a little too often, though it never quite managed to get on my nerves. The cinematics between each stage is done as a black & white news report, the kind you’d expect from the period. I especially enjoyed all of the special effects I would imagine occurred, like the clear use of models held up by string for ships and space stations. Gorg himself, the alien overlord set on destroying all of humanity, makes the odd appearance and I’ve laughed a couple times at the whole presentation, and believe you me, a chuckle a day keeps the nerd at play.
So it looks and feels good, but in a genre defined by a singular game mechanic, that of tower defence, Unstoppable Gorg needs to do this well for me to bother with the purchase. In this regard I’m happy to report, Unstoppable Gorg’s claim to be revolutionary as a tower defence game is done very well and I found myself thoroughly enjoying it. I feel I should explain what makes Unstoppable Gorg so revolutionary. Rather than be another standard, run of the mill tower defence, Unstoppable Gorg, rather brilliantly, has added the ability to place your towers (or in this case satellites) on specific points within the orbits around the space stations you’re protecting. Once the towers are placed on these points, you are able to freely rotate those orbits and so reposition your towers to best suit the changing routes of the attackers. Moreover, each tower is able to continue shooting while being repositioned, thereby allowing the player to keep towers continuously focused on specific enemies. Finally, the enemy attackers are able to attack your towers and so towers need to be switched and repaired, or need to move to avoid fire altogether. It’s not overly complex but the ability to rotate your orbits, and so move your towers, puts a demand not only your strategic ability but your quick thinking tactical side. Because of this, and rather enjoyably, Unstoppable Gorg has a relentless pace at times, an enjoyable change from the usually slow approach to standard tower defence games.
On top of the revolving orbit style of play, Unstoppable Gorg gives the ability to place other support styled towers that aid by collecting research points and additional cash. Research points allow the player to upgrade towers before the start of play, upgrades that can make quite a difference if used correctly. The other enjoyable addition is set challenges within each stage of play. Completing challenges, like don’t let your home space station take damage, grants you with the opportunity to better any stage you’ve already attempted as well as unlocking new challenge levels that will test you even more. This adds to an essential aspect of any tower defence, replayability.
All in all, Unstoppable Gorg is a thoroughly enjoyable tower defence that has become one of my favourites alongside the likes of Plants V.S. Zombies and Defense Grid. If you’re looking for a tower defence game, Unstoppable Gorg is it. There are a couple that are just as good as Unstoppable Gorg, but none of those have the charm or quite frankly, the awesome 1950’s theme to them. Emperor Gorg is like one of those evil bad guys from Power Rangers and he wants to destroy you, so buy the game and show him what’s what.