Indie Review: Terraria
This Terraria, a semi-new indie creation, and what it's all about. Before we carry on though, I must make sure that everyone can in fact pronounce the title of the game. Here is the phonics:“Ter – rar – i – uh”Repeat that about five times, then join me on the first paragraph of this thought provoking piece of literature.
- Worth The Time?A thoroughly enjoyable romp in RPG adventure
- Things LovedThe mining, the critters, the pirate booty and, finally, the world bosses
- Things HatedThe Beginning of game may take quite a stretch of time, where mining for ever more valuable minerals is your only real goal. Prepare for a slight grind
- RecommendationIt’s a good open sandbox with RPG goodness. It's rather light on the wallet too. If you hate any of the things stated above, well that would be a reason not to buy it
- Name: Terraria
- Genre: Indie
- Players: 1-2
- Multiplayer: co-op
- Platforms: PC
- Developer: Terraria
- Publisher: Terraria
- Price: R70
- Reviewed On: PC
The basics: Terraria has often been described as the “2D Minecraft”, and this statement, being only half true, will be discussed at length. Just like Minecraft, you have to dig underground for minerals of varying value so that you may create armour and weapons of greater and greater quality. To make your life a little difficult, just as in Minecraft, random critters spawn on the surface and underground to make your mining “adventure” a little more tedious than it already is.
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As you might have caught on, the mining part in both of these two titles don’t intrigue me in the slightest. So why mine, I hear in a disenchanted and disheartened groan? To create wonderful projects… such as… genitalia towers and even tree forts! Again, meh, more of a time suck than anything else. Instead of playing Minecraft one could go chop down a tree, make Jenga blocks and then try play said Jenga while young relatives play tag around the table. This is where Terraria begins to shine, while Minecraft is left dirty in the corner.
Welcome to part 2 of this article: Just going to make sure all of you can still in fact pronounce the title of the game. Not quite there? Are you getting the hang of it? If so, go back to the start of the article for the phonics and meet back here in five. As for the rest of you who are not linguistically challenged, here is exactly why Terraria shines.
Besides all the mining and projects, it is also jam packed with RPG goodness. On the surface there’s a number of cave entrances taking you deeper into the Earth where you fight some nasty creep, only to be rewarded with a chest, or possibly chests. These chests, of course, are filled with good old pirate booty. The kind of booty we all became accustomed to while playing Diablo II: unique weapons, armour sets and relics that give you unique powers. Legendary booty aside, there are also world bosses. These behemoths either drop the minerals you need to craft unique items or protect areas filled with booty chests. By the way, beware of Skeletron, you have been warned.
In Terraria, whenever you create a new world it is created at complete random (the best kind of random). No two worlds will look or be alike. However, there are a few areas that will always be created for you to go find. Expect to see floating islands, underground jungles, a huge dungeon and the underworld. All of these areas will always be generated, and each area will house a number of booty chests filled with legendary items.
So far, I see no reason for any person reading this article to not log onto Steam and purchase Terraria for the measly $9.99 price. Terraria is being constantly updated by the developer. New content is added almost monthly, at no additional cost. Recently a “social” slot was added so you may dress up like Indiana Jones (after farming all the pieces) while still being able to wear pimp molten armor underneath. So it’s simple. If you are a fan of adventure, chests of booty, epic world boss fights and Indiana Jones, then you should get Terraria.