Review: Halo: Reach
You're Noble 6, an unwelcome addition to the Noble team which inevitably saves planet Reach.Basically you're a Spartan warrior who joins the Noble team after the last guy before you gave his life to the Covenant. The Noble team is the all-or-nothing squad assigned the Objective of saving Planet Reach.
- Worth The Time?Definitely.
- Things LovedGraphics, Detail, Gameplay, Multiplay features, Game Modes, Action-packed, Storyline, Being a Spartan, Air fights, Enemies are Smart, Weaponry
- Things HatedStupid teammates
- RecommendationDefinitely recommended as a buy and keep. There are so many modes to interact with you'll never ever find a boring moment.
- Name: Halo: Reach
- Genre: Action
- Players: 1+
- Multiplayer: Online, co-op
- Platforms: Xbox 360
- Developer: Bungie
- Publisher: Microsoft Game Studios
- Price: R600
- Reviewed On: Xbox 360
Overall the Halo: Reach experience is great. The graphics are tremendous, where the detail on objects–movable and immovable–is even better. You get the feeling that you’re playing a Sci-Fi movie, or better yet living in the year 2552.
The gameplay for Reach is smooth, and effective. Everything feels in place and you get used to what you’re doing and how to play very quickly. The Reach world is populated with Covenant and People as well as textures which are mind-blowing. You feel as if you’re saving something which was once a great place.
Bungie’s latest, and apparently last, Halo game offers different modes for play: Single Player Co-Op; Multiplayer Co-Op; Firefight and Multiplayer match-up.
Reach has a great storyline and it’s set as the first game in the series. It’s the game which acts a prequel to all the other games despite being created last, and this offers you an understanding of what happened. Furthermore, Reach has a proper ending which leaves you very satisfied. And this might be a spoiler, but it ends very similar to how it starts with regards to teammates.
Being a Spartan in Reach is no joke, you’ll be put up against many enemies and most of the time you’ll be running around on your own shooting Aliens, or Covenant. After a while it becomes quite clear that planet Reach is doomed, but you keep going anyway.
Halo is a space-aged game and this means that you’ll not only be required to run around, but also drive and sometimes fly. There are various vehicles which kick-ass and many air-fights which offer a completely different experience. There are a couple of space missions.
If you’re about to drive, make sure you’re behind the wheel because your teammates are simply too stupid to get this right. They often screw up. I clearly remember them driving over me, and driving into rocks. And if you’re driving the worst that can happen is you getting from A to B faster as they often forget to call shotgun.
On the topic of teammates: They seem to fail at helping. You will find that you will probably do everything, which can be a bit much at time.
Your enemies on the other hand; they are smart and good. I really enjoyed the challenge. They understand how to dodge attacks, use their shields, and even parry. Furthermore killing enemies has become a lot tougher and more enjoyable. It’s no longer a head-on “I win” battle. It takes a bit of skill and hard-work.
There are plenty weapons available in Reach and all offer different excitement and abilities. Short range weapons, long range weapons, rapid-fire, one-shot-one-kill, and guns which need to cool down. Some guns even require charging up for a better effect, and this all adds a cool addition to the game. It makes you think about how you’ll approach your smart opponent.
Even running out of ammo becomes fun in Reach. Melee attacks are enjoyable. I found myself running around killing enemies with melee opposed to guns purely because there’s nothing better than a jab to the face. Sometimes guns are required though.
Armour Abilities for Reach are really good and helpful. You can Sprint, create Holographic images, use Jetpacks, become Invulnerable, create a shield, or upgrade your armour a lot faster. All very useful features which make the game a little bit easier to play.
The Game Modes:
Co-Op is pretty much Single-Player with a friend. You’ll both be able to destroy the enemy along the same storyline however because there is an extra team, it will be slightly easier.
Firefight basically sees you in an arena fighting off enemies which come wave after wave. There are different Classes to choose from–essentially different Armour Abilities–and your main aim is to shoot and kill aliens. The more you kill, and the quicker you kill the more points you’ll score. Simple as that. Quick, fun and easy.
Multiplayer sees friends or foes play against each other in a match-up styled game. Think team Deathmatch.